12/1/2023 0 Comments Gamepedia witcher frank![]() ![]() They agree to meet later and discuss how things went. Geralt provides the leaves, but Carmen needs time to weave them into a shirt and have Vincent wear it overnight. Carmen is eager to try anything to help her man the game railroads you into trying the shirt first. He also explains the options that the Hierophant mentioned as the possible cures for Vincent. (1500 XP) : or Spare the werewolf: Geralt decides that Vincent is not a monster at heart, and spares him.Īrmed with his new knowledge of the identity of the werewolf, the witcher returns to the brothel and tells Carmen that he knows. Nothing can be done to help Vincent, so he kills him and the quest ends (fails). ![]() Kill the werewolf: Geralt decides that a monster is a monster. As with most of his adventures to date, Geralt is once again called upon to make a difficult decision: to kill or spare the werewolf. No amount of digging seems to reveal anything, until he has undertaken another quest ( Lock and Key, for Declan Leuvaarden).ĭuring a seemingly unrelated investigation into a possible Salamandra hideout in the restricted Trade Quarter, Geralt finally learns the identity of the lycanthrope: Vincent Meis, captain of the City Guard. She refuses to divulge the identity of the werewolf and Geralt is left to figure it out for himself. The witcher then heads back to Vizima to speak with Carmen and find out who her man is, but she will not budge. The shirt seems the easiest option, but the druid cautions that the identity of the werewolf must be known before any of the cures can be used. Geralt responds that the amnesia does not exactly help with recalling old cures, so the druid relents and explains that he knows of three possibilities: a shirt with fool's parsley woven into it, an alchemical potion or true love. The hierophant points out that, as a witcher, Geralt should already know what to do. After a bit of small talk, the witcher asks the druid about possible cures for lycanthropy. Geralt then proceeds to the druids' grove and locates their Hierophant. Carmen gratefully accepts his offer and heads back to town, telling him he can find her at the brothel when he has news. Ever the gentleman, Geralt offers to speak to the druids on her behalf and report back. She has heard (from "Fat Sophie", who does not appear in game (by name)) that the druids might have a cure, but crossing the swamp seems a risky undertaking at best. Geralt asks what brings her to such an unlikely location she explains that her man is afflicted with lycanthropy and she would dearly love to cure him. This time, Carmen (the madam from the Eager Thighs brothel) is found by the landing, looking distraught. In Chapter III, we find our favourite witcher once again wandering Vizima's local swamp forest.
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